![]() ![]() You pat yourself on the back because you could have taken that one Flow spell that cost 3 mana, but you smartly realized your main win-condition is to spam Rock Juggle and not just mindlessly add every card that gives Flow into your deck. Eventually you get to the point of proudly seeing your "Flow" deck come together. The macro of the game, the managing of your spells, choosing what is the fat you need to trim and what family of spells you want to see more often to build your deck towards is also really gratifying. But this is only the micro side of things. You're focused and doing all you can to beat the opponent in front of you, and if you're doing at least half of those things correctly, you're going to feel really good about yourself. The fun thing about this game is this crazy juggling act that throws you in a trance. All the while, you're trying to attack accurately, but also you're reacting to their attacks and trying to nimbly dodge out of the way. You can be hopping from one square to the next like the platforms are on fire, holding down your right trigger to spam Saffron's mega buster, whilst slinging spells as soon as you get the mana for them at the enemy. It requires so much from you, there is almost always something else you could have been doing to play optimally, and when you feel like you're doing 4 or 5 things right all at once, it really makes you feel like a bad ass. ![]() It is a nerve-wracking crazy onslaught of fast-paced battles mixed in with clever and thoughtful deck-building mechanics. And when you die? You lose everything, it's not an RPG, it's a constant uphill battle challenging you to survive for as long as you can. With each victory you are awarded money and opportunities to acquire more passives and active commands that are thrown in your deck which you draw from and utilize in battle. ![]() You are thrown in a fight against one or two relatively simple enemies to start, with a loadout of spells, passives, and basic attack command that is unique to your character/config. One-line summary: One Step From Eden is a rogue-like mash-up between Megaman Battle Network and Slay the Spire. I wanted give my thoughts and opinion on the game for anyone on the fence and wondering what the game is like. Wanted to do a little write-up on my thoughts on One Step From Eden, a simultaneous release on the Nintendo Switch and PC. ![]()
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